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Post by Son Gohan on Feb 19, 2012 20:36:13 GMT -5
Spars & Battle System One of the main ways to earn rewards on Dragonball: Retribution is to fight and defeat opponents in battle, as a true warrior should! There are three main types of battles that you can choose from, those are: Spars, RP-Battles and Stat-Battles. The rewards you gain, whether from winning of losing a battle, will varying not only on whether you won or lost, but also on what particular type of battle you were fighting. The rules will also differ depending on the type of battle. Below will be detailed information on each specific type of battle and the rewards gained for both winning and losing. SparsSpars are light-hearted, non-lethal training fights. No stats are involved in these fights and neither do they have any effect on its outcome. The battle is entirely RP based and both opponents go into the fight on equal grounds. If both people involved can come to a pre-arranged agreement on who wins then that is fine, but if not then specialised Refs. will be on hand to determine a winner. Rewards for Spars are as follows: 25xp | 3SP | 1TP per 500WC Plus: An extra 2PR per 500WC for the declared winner of the Spar.Or An extra 1PR per 500WC for the declared loser of the Spar.[/center][/color] RP-BattlesComing SoonStat-BattlesComing Soon
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